We've Got No Class v2.1
Consider everything to be exactly the same as in the last version except for the following.
Choosing Paths
Before selecting a Path, every character begins with:
Before selecting a Path, every character begins with:
- A +1 base attack bonus
- A 16 in each saving throw category
- 2 skill points to expend
- The fighter's combat options (Press, Defensive Fighting, and the +4 version of Parry)
- The fighter's firearm rules (per Rules & Magic p. 159 and 161)
- The ability to perform general magical operations (like transcribing spells, researching spells, and crafting magic items) as per Rules & Magic p. 79-83 and the front endpapers of Vaginas are Magic.
- The first level in this path grants you one free set of specialist's tools.*
- Gain 2 Skill Points to expend.
- Gain 4 HP (plus or minus your Constitution modifier if applicable).
- Gain 2 Saving Throw Points to deduct from the saving throw(s) of your choice.
- The first level in this path grants you one free spellbook.*
- Gain 1 Spell Slot (use the Vaginas Are Magic rules).
- Gain 1 random spell to transcribe into a spellbook once at no cost. (You can also learn spells through adventuring and study, as usual.)**
- If a spell has an effect that varies by caster level, only count your Casting Path levels, not your total number of levels.
- Magic-User and Cleric spells are one and the same.
- Gain 4 HP (plus or minus your Constitution modifier if applicable).
- Gain 1 Saving Throw Point to deduct from the saving throw of your choice.
- The first level in this path grants you one free weapon, shield, or suit of armor worth up to 50 silver pieces in value.*
- Roll once on the Fighting Path Bonus Table (see the previous post).
- Gain 8 HP (plus or minus your Constitution modifier if applicable).
- Gain 1 Saving Throw Point to deduct from the saving throw of your choice.
If you have no Casting Path levels, you can still attempt to cast spells directly from a book or scroll, but you cannot memorize a spell for later use (i.e. to cast it without the text right in front of you), and you must always make a successful saving throw vs. magic or else suffer a Miscast as per Vaginas Are Magic. Such spells are cast as if by a first level magic-user. If the caster is holding the text (rather than setting it on a table in front of them, for example), they take a -1 penalty to this saving throw because they do not have both hands free to perform the appropriate gestures. Other "risky casting" penalties may apply.
Optional Hard Mode Rules
- *Financial Hard Mode: Ignore every line marked by a single asterisk.
- **Arcane Hard Mode: Ignore the line marked with double asterisks. Instead, the first Casting Path level grants 3 random spells to transcribe into a spellbook once at no cost, and subsequent Casting Path levels grant no such additional random spells.
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