Monday, March 27, 2017

Alternate Pre-Gens of the Eternal Sun

This is a follow-up to this post.

I decided that since the mascot characters from Lamentations of the Flame Princess could be interpreted or imagined in multiple ways, especially in terms of classes and ability scores, I should make some alternative versions of these pre-generated characters to cover more bases. If you disagreed with some of my choices last time, maybe you'll find something you prefer here.

I followed the same basic rules and guidelines as last time. As before, *=swapped.

Flame Princess (Version 2), Level 1 Lawful Fighter
Female, Needs 2,000 XP for Level 2 (Player can choose different alignment if desired)
CHA 14 (+1)* CON 18 (+3) DEX 17 (+2)
INT 12 (+0) STR 16 (+2)* WIS 11 (+0)
Saving Throws: Paralyze 14, Poison 12, Breath 15, Device 13, Magic 16
HP 11, BAB +2, Melee AB +4, Ranged AB +4
Melee AC 17, Ranged AC 18, Without Shield AC 16, Surprised AC 12
Open Doors 3
Has Fighter Combat Options.
Lightly Encumbered (2 points)
Equipment: Rapier, Dagger (Minor Weapon), Flintlock Pistol, Shot Bag (100 shots), Powder Horn x2 (both full, 100 shots of powder), Tinderbox, Lantern, Flask of Lantern Oil x2, 50' Rope, Waterskin, Shield, Leather Armor, Backpack, Sack x5, Steel Mirror, Candle, Ink, Paper, Chalk, Whistle, Soap, Iron Spike, 10 silver pieces and 5 copper pieces

Flame Princess (Version 3), Level 1 Lawful Fighter
Female, Needs 2,000 XP for Level 2 (Player can choose different alignment if desired)
CHA 16 (+2) CON 18 (+3) DEX 14 (+1)*
INT 12 (+0) STR 17 (+2)* WIS 11 (+0)
Saving Throws: Paralyze 14, Poison 12, Breath 15, Device 13, Magic 16
HP 11, BAB +2, Melee AB +4, Ranged AB +3
Melee AC 16, Ranged AC 17, Without Shield AC 15, Surprised AC 12
Open Doors 3
Has Fighter Combat Options.
Lightly Encumbered (2 points)
Equipment: Rapier, Dagger (Minor Weapon), Flintlock Pistol, Shot Bag (100 shots), Powder Horn x2 (both full, 100 shots of powder), Tinderbox, Lantern, Flask of Lantern Oil x2, 50' Rope, Waterskin, Shield, Leather Armor, Backpack, Sack x5, Steel Mirror, Candle, Ink, Paper, Chalk, Whistle, Soap, Iron Spike, 10 silver pieces and 5 copper pieces

Flame Princess (Version 4), Level 1 Lawful Specialist
Female, Needs 1,500 XP for Level 2 (Player can choose different alignment if desired)
CHA 16 (+2) CON 18 (+3) DEX 17 (+2)
INT 12 (+0) STR 14 (+1) WIS 11 (+0)
Saving Throws: Paralyze 14, Poison 16, Breath 15, Device 14, Magic 14
HP 9, BAB +1, Melee AB +2, Ranged AB +3
Melee AC 17, Ranged AC 18, Without Shield AC 16, Surprised AC 12
Bushcraft 2, Open Doors 2, Sneak Attack 2, Stealth 2, Tinker 2 (Or let the player distribute 4 skill points)
Lightly Encumbered (2 points)
Equipment: Rapier, Dagger (Minor Weapon), Specialist's Tools, Tinderbox, Lantern, Flask of Lantern Oil x2, 50' Rope, Waterskin, Shield, Leather Armor, Backpack, Sack x5, Steel Mirror, Candle, Ink, Paper, Chalk, Whistle, Soap, Iron Spike, 29 silver pieces and 5 copper pieces

Flame Princess (Version 5), Level 1 Lawful Cleric
Female, Needs 1,750 XP for Level 2
CHA 16 (+2) CON 11 (+0)* DEX 17 (+2)
INT 12 (+0) STR 14 (+1) WIS 18 (+3)*
Saving Throws: Paralyze 14, Poison 11, Breath 16, Device 12, Magic 15
(+3 Bonus for Non-Magic Saves)
HP 6, BAB +1, Melee AB +2, Ranged AB +3
Melee AC 17, Ranged AC 18, Without Shield AC 16, Surprised AC 12
Open Doors 2
Knows all standard first-level Cleric spells.
Lightly Encumbered (2 points)
Equipment: Rapier, Dagger (Minor Weapon), Flintlock Pistol, Shot Bag (100 shots), Powder Horn x2 (both full, 100 shots of powder), Tinderbox, Lantern, Flask of Lantern Oil x2, 50' Rope, Waterskin, Shield, Wooden Holy Symbol, Leather Armor, Backpack, Sack x5, Steel Mirror, Candle, Ink, Paper, Chalk, Whistle, Soap, Iron Spike, 10 silver pieces and 4 copper pieces

Flame Princess (Version 6), Level 1 Chaotic Elf
Female, Needs 3,000 XP for Level 2
CHA 12 (+0)* CON 18 (+3) DEX 17 (+2)
INT 16 (+2)* STR 14 (+1) WIS 11 (+0)
Saving Throws: Paralyze 13, Poison 12, Breath 15, Device 13, Magic 15
(+2 Bonus for Magic Saves)
HP 9, BAB +1, Melee AB +2, Ranged AB +3
Melee AC 17, Ranged AC 18, Without Shield AC 16, Surprised AC 12
Languages 3, Open Doors 2, Search 2
Has Fighter Combat Options. Only surprised on a roll of 1.
Spells Known: Read Magic
Lightly Encumbered (2 points)
Equipment: Spellbook, Rapier, Dagger (Minor Weapon), Flintlock Pistol, Shot Bag (100 shots), Powder Horn x2 (both full, 100 shots of powder), Tinderbox, Lantern, Flask of Lantern Oil x2, Waterskin, Shield, Leather Armor, Backpack, Sack x5, Steel Mirror, Candle, Ink, Paper, Chalk, Whistle, Soap, Iron Spike, 13 silver pieces and 5 copper pieces

Flame Princess (Version 7), Level 1 Chaotic Elf
Female, Needs 3,000 XP for Level 2
CHA 16 (+2) CON 18 (+3) DEX 12 (+0)*
INT 17 (+2)* STR 14 (+1) WIS 11 (+0)
Saving Throws: Paralyze 13, Poison 12, Breath 15, Device 13, Magic 15
(+2 Bonus for Magic Saves)
HP 9, BAB +1, Melee AB +2, Ranged AB +1
Melee AC 15, Ranged AC 16, Without Shield AC 14, Surprised AC 12
Languages 3, Open Doors 2, Search 2
Has Fighter Combat Options. Only surprised on a roll of 1.
Spells Known: Read Magic
Lightly Encumbered (2 points)
Equipment: Spellbook, Rapier, Dagger (Minor Weapon), Flintlock Pistol, Shot Bag (100 shots), Powder Horn x2 (both full, 100 shots of powder), Tinderbox, Lantern, Flask of Lantern Oil x2, Waterskin, Shield, Leather Armor, Backpack, Sack x5, Steel Mirror, Candle, Ink, Paper, Chalk, Whistle, Soap, Iron Spike, 13 silver pieces and 5 copper pieces

Alice (Version 2), Level 1 Lawful Fighter
Female, Needs 2,000 XP for Level 2 (Player can choose different alignment if desired)
CHA 13 (+1) CON 18 (+3) DEX 17 (+2)
INT 14 (+1) STR 18 (+3)* WIS 11 (+0)*
Saving Throws: Paralyze 14, Poison 12, Breath 15, Device 13, Magic 16
(+1 Bonus for Magic Saves)
HP 11, BAB +2, Melee AB +5, Ranged AB +4
Melee AC 14, Ranged AC 14, Without Shield AC 14, Surprised AC 10
Languages 2, Open Doors 4
Has Fighter Combat Options.
Unencumbered (1 point)
Equipment: Rapier, Mace (Medium Weapon), Flintlock Arquebus, Shot Bag (100 shots), Powder Horn x2 (both full, 100 shots of powder), Tinderbox, Torch x10, Waterskin, Backpack, Sack x5, Steel Mirror, Candle, Ink, Paper, Chalk, Whistle, Soap, Wooden Spike x3, 6 silver pieces and 5 copper pieces

Kendra (Version 2), Level 1 Lawful Cleric
Female, Needs 1,750 XP for Level 2
CHA 16 (+2) CON 16 (+2) DEX 17 (+2)*
INT 11 (+0) STR 15 (+1) WIS 18 (+3)*
Saving Throws: Paralyze 14, Poison 11, Breath 16, Device 12, Magic 15
(+3 Bonus for Non-Magic Saves)
HP 8, BAB +1, Melee AB +2, Ranged AB +3
Melee AC 16, Ranged AC 16, Without Shield AC 16, Surprised AC 12
Open Doors 2
Knows all standard first-level Cleric spells.
Unencumbered (1 point)
Equipment: Rapier, Dagger (Minor Weapon), Tinderbox, Lantern, Flask of Lantern Oil x2, Waterskin, 50' Rope, Crowbar, Shovel, Wooden Holy Symbol, Leather Armor, Backpack, Sack x5, Steel Mirror, Candle, Ink, Paper, Chalk, Whistle, Soap, Wooden Spike x3, Iron Spike x3, Bottle x2, Nails, Air Bladder, 101 silver pieces and 4 copper pieces.

Kendra (Version 3), Level 1 Chaotic Elf
Female, Needs 3,000 XP for Level 2
CHA 16 (+2) CON 16 (+2) DEX 18 (+3)
INT 17 (+2)* STR 15 (+1) WIS 11 (+0)*
Saving Throws: Paralyze 13, Poison 12, Breath 15, Device 13, Magic 15
(+2 Bonus for Magic Saves)
HP 8, BAB +1, Melee AB +2, Ranged AB +4
Melee AC 17, Ranged AC 17, Without Shield AC 17, Surprised AC 12
Languages 3, Open Doors 2, Search 2
Has Fighter Combat Options. Only surprised on a roll of 1.
Spells Known: Read Magic
Unencumbered (1 point)
Equipment: Spellbook, Rapier, Dagger (Minor Weapon), Tinderbox, Lantern, Flask of Lantern Oil x2, Waterskin, 50' Rope, Crowbar, Shovel, Leather Armor, Backpack, Sack x5, Steel Mirror, Candle, Ink, Paper, Chalk, Whistle, Soap, Wooden Spike x3, Iron Spike x3, Bottle x2, Nails, Air Bladder, 101 silver pieces and 5 copper pieces.

Selena (Version 2), Level 1 Chaotic Elf
Female, Needs 3,000 XP for Level 2
CHA 13 (+1) CON 18 (+3)* DEX 12 (+0)*
INT 18 (+3) STR 16 (+2) WIS 14 (+1)
Saving Throws: Paralyze 13, Poison 12, Breath 15, Device 13, Magic 15
(+3 Bonus for Magic Saves and +1 Bonus for Non-Magic Saves)
HP 9, BAB +1, Melee AB +3, Ranged AB +1
Melee AC 15, Ranged AC 16, Without Shield AC 14, Surprised AC 12
Languages 4, Open Doors 3, Search 2
Has Fighter Combat Options. Only surprised on a roll of 1.
Spells Known: Read Magic
Lightly Encumbered (2 points)
Equipment: Spellbook, Sword (Medium Weapon), Dagger (Minor Weapon), Sling Bullet x20, Tinderbox, Torch x10, Waterskin, 50' Rope, Grappling Hook, Shield, Leather Armor, Backpack, Sack x5, Steel Mirror, Candle, Ink, Paper, Chalk, Whistle, Soap, Iron Spike x4, Bottle x2, Nails, Sling, 81 silver pieces.

Selena (Version 3), Level 1 Chaotic Fighter
Female, Needs 2,000 XP for Level 2 (Player can choose different alignment if desired)
CHA 13 (+1) CON 18 (+3)* DEX 18 (+3)
INT 12 (+0)* STR 16 (+2) WIS 14 (+0)
Saving Throws: Paralyze 14, Poison 12, Breath 15, Device 13, Magic 16
HP 11, BAB +2, Melee AB +4, Ranged AB +5
Melee AC 18, Ranged AC 19, Without Shield AC 17, Surprised AC 12
Open Doors 3
Has Fighter Combat Options.
Lightly Encumbered (2 points)
Equipment: Sword (Medium Weapon), Dagger (Minor Weapon), Sling Bullet x20, Tinderbox, Torch x10, Waterskin, 50' Rope, Grappling Hook, Shield, Leather Armor, Backpack, Sack x5, Steel Mirror, Candle, Ink, Paper, Chalk, Whistle, Soap, Iron Spike x4, Bottle x2, Nails, Sling, 81 silver pieces.

Selena (Version 4), Level 1 Lawful Cleric
Female, Needs 1,750 XP for Level 2
CHA 13 (+1) CON 12 (+0) DEX 18 (+3)
INT 14 (+1)* STR 16 (+2) WIS 18 (+3)*
Saving Throws: Paralyze 14, Poison 11, Breath 16, Device 12, Magic 15
(+1 Bonus for Magic Saves and +3 Bonus for Non-Magic Saves)
HP 6, BAB +1, Melee AB +3, Ranged AB +4
Melee AC 18, Ranged AC 19, Without Shield AC 17, Surprised AC 12
Languages 2, Open Doors 3
Knows all standard first-level Cleric spells.
Lightly Encumbered (2 points)
Equipment: Sword (Medium Weapon), Dagger (Minor Weapon), Sling Bullet x20, Tinderbox, Torch x10, Waterskin, 50' Rope, Grappling Hook, Shield, Steel Holy Symbol, Leather Armor, Backpack, Sack x5, Steel Mirror, Candle, Ink, Paper, Chalk, Whistle, Soap, Iron Spike x4, Bottle x2, Nails, Sling, 71 silver pieces.

Rhona (Version 2), Level 1 Neutral Fighter
Female, Needs 2,000 XP for Level 2 (Player can choose different alignment if desired)
CHA 12 (+0) CON 18 (+3) DEX 15 (+1)
INT 12 (+0) STR 17 (+2) WIS 11 (+0)
Saving Throws: Paralyze 14, Poison 12, Breath 15, Device 13, Magic 16
HP 11, BAB +2, Melee AB +4, Ranged AB +3
Melee AC 15, Ranged AC 15, Without Shield AC 15, Surprised AC 12
Open Doors 3
Has Fighter Combat Options.
Lightly Encumbered (2 points)
Equipment: Sword (Medium Weapon), Hatchet (Minor Weapon), Quiver with 20 Bolts, Sling Bullet x20, Tinderbox, Lantern, Flask of Lantern Oil x2, Waterskin, 10' Chain, Mallet, Heavy Crossbow, Leather Armor, Backpack, Sack x5, Steel Mirror, Candle, Ink, Paper, Chalk, Whistle, Soap, Iron Spike, Wooden Spike x6, Nails, Bottle x2, Wolvesbane x5, Sling, 45 silver pieces and 5 copper pieces.

Rhona (Version 3), Level 1 Neutral Fighter
Female, Needs 2,000 XP for Level 2 (Player can choose different alignment if desired)
CHA 12 (+0) CON 18 (+3) DEX 17 (+2)*
INT 12 (+0) STR 15 (+1)* WIS 11 (+0)
Saving Throws: Paralyze 14, Poison 12, Breath 15, Device 13, Magic 16
HP 11, BAB +2, Melee AB +3, Ranged AB +4
Melee AC 16, Ranged AC 16, Without Shield AC 16, Surprised AC 12
Open Doors 2
Has Fighter Combat Options.
Lightly Encumbered (2 points)
Equipment: Sword (Medium Weapon), Hatchet (Minor Weapon), Quiver with 20 Bolts, Sling Bullet x20, Tinderbox, Lantern, Flask of Lantern Oil x2, Waterskin, 10' Chain, Mallet, Heavy Crossbow, Leather Armor, Backpack, Sack x5, Steel Mirror, Candle, Ink, Paper, Chalk, Whistle, Soap, Iron Spike, Wooden Spike x6, Nails, Bottle x2, Wolvesbane x5, Sling, 45 silver pieces and 5 copper pieces.

Rhona (Version 4), Level 1 Neutral Specialist
Female, Needs 1,500 XP for Level 2 (Player can choose different alignment if desired)
CHA 12 (+0) CON 18 (+3) DEX 15 (+1)
INT 12 (+0) STR 17 (+2) WIS 11 (+0)
Saving Throws: Paralyze 14, Poison 16, Breath 15, Device 14, Magic 14
HP 9, BAB +1, Melee AB +3, Ranged AB +2
Melee AC 15, Ranged AC 15, Without Shield AC 15, Surprised AC 12
Bushcraft 2, Climb 2, Open Doors 3, Sneak Attack 2, Stealth 2 (Or let the player distribute 4 skill points)
Lightly Encumbered (2 points)
Equipment: Battleaxe (Medium Weapon), Quiver with 20 Bolts, Sling Bullet x20, Specialist's Tools, Tinderbox, Lantern, Flask of Lantern Oil x2, Waterskin, 10' Chain, Mallet, Heavy Crossbow, Leather Armor, Backpack, Sack x5, Steel Mirror, Candle, Ink, Paper, Chalk, Whistle, Soap, Iron Spike, Wooden Spike x6, Nails, Bottle x2, Wolvesbane x5, Sling, 5 copper pieces.

Rhona (Version 5), Level 1 Neutral Specialist
Female, Needs 1,500 XP for Level 2 (Player can choose different alignment if desired)
CHA 12 (+0) CON 18 (+3) DEX 17 (+2)*
INT 12 (+0) STR 15 (+1)* WIS 11 (+0)
Saving Throws: Paralyze 14, Poison 16, Breath 15, Device 14, Magic 14
HP 9, BAB +1, Melee AB +2, Ranged AB +3
Melee AC 16, Ranged AC 16, Without Shield AC 16, Surprised AC 12
Bushcraft 2, Climb 2, Open Doors 2, Sneak Attack 2, Stealth 2 (Or let the player distribute 4 skill points)
Lightly Encumbered (2 points)
Equipment: Battleaxe (Medium Weapon), Quiver with 20 Bolts, Sling Bullet x20, Specialist's Tools, Tinderbox, Lantern, Flask of Lantern Oil x2, Waterskin, 10' Chain, Mallet, Heavy Crossbow, Leather Armor, Backpack, Sack x5, Steel Mirror, Candle, Ink, Paper, Chalk, Whistle, Soap, Iron Spike, Wooden Spike x6, Nails, Bottle x2, Wolvesbane x5, Sling, 5 copper pieces.

In summary, between the first post and this one, I've provided the following options:
  1. The Flame Princess as a Fighter (3 versions), a Specialist, a Cleric, and an Elf (2 versions)
  2. Alice as a Cleric and a Fighter
  3. Melissa as a Magic-User
  4. Étaín as a Magic-User
  5. Kendra as a Specialist, a Cleric, and an Elf
  6. Selena as an Elf (2 versions), a Fighter, and a Cleric
  7. Rhona as a Dwarf, a Fighter (2 versions), and a Specialist (2 versions)
  8. "James" as a Halfling
That's 24 different pre-gen "statblocks" in total. Throw in 26 more pre-gens of assorted classes and equipment load-outs and personal descriptions, and with generally inferior ability scores compared to these 24 pre-gens (because these ones are probably ridiculous enough), and voilà: You've got a nice d50 table of characters for people to roll on for one-shots and convention games and such. It could be a good way to cut character creation time down to virtually zero, and 50 characters should hopefully be enough to cover a few character deaths for everyone at the table in a small- or medium-sized group. Heck, if you've got 76 characters (maybe from an online character generator), you could even make it a d100 table. EDIT: If multiple people roll different versions of the same character, or even roll the same version of the same character, guess what? Your game now involves multiverse shenanigans.

In my personal little headcanon, which I bet bears little or no resemblance to what James Raggi has in mind, I currently like to think of the Flame Princess as an Elf (for the delicious, blasphemous irony on multiple levels), Alice as a Fighter (since she's an absolute murder machine), Étaín as a Magic-User (duh), Kendra as a Specialist (and a rather dashing Indiana Jones wannabe), Selena as a (serpent-worshiping) Cleric, and Rhona as a Dwarf (or rather, a human variant of the Dwarf class).** Then again, I also kind of like my class choices in the first post, except that in hindsight I think I would have picked Version 3 of the Flame Princess and Version 2 of Selena. Feel free to hurl tomatoes at me offer your own ideas if you disagree.

And please let me know if any of these pre-gens come in handy!


**I'd also be happy with the Flame Princess as the Cleric and Selena as the Elf in this scenario, with the others staying the same (Alice=Fighter, etc.). And no, I don't know why I've put so much thought into this.

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